The Challenge
The Stratford campus is geographically separated from the main campus, and many students live in Waterloo. Without a central community hub, events, carpooling, and social opportunities were easy to miss.
UX / UI / Product Design
A campus community platform for University of Waterloo Stratford students and staff, designed to make events, carpooling, and like-minded community discovery easier to access.
Case Study
Connect U responds to a specific community problem: people wanted to participate, but activity information and transportation coordination were spread across too many informal channels.
The Stratford campus is geographically separated from the main campus, and many students live in Waterloo. Without a central community hub, events, carpooling, and social opportunities were easy to miss.
We moved from broad campus research into a focused event discovery flow, then tested whether users could find, search, create, and join relevant community activities.
The core issue was not a lack of activity. It was that information was too dispersed across group chats, Facebook, program channels, and personal friend networks. The product needed to collect scattered signals into one searchable campus layer.
The final prototype gave users a clearer path to browse events, create posts, search carpool information, and understand what was happening around the campus community.
The University of Waterloo Stratford campus serves GBDA and MDEI students, but it sits away from the main Waterloo campus. Many students chose to live in Waterloo because it was easier to stay socially connected, even though commuting made daily life harder.
Our survey included 14 GBDA students, 6 MDEI students, and 5 instructors or staff members. The research highlighted a pattern: users wanted community, but the practical path to finding activities and transportation was fragmented.
I was responsible for the Events feature section. I created task flows, explored low-fidelity wireframes, designed high-fidelity screens, and helped translate research pain points into a product path from browsing to joining an event.
Research to Interface
The strongest case evidence is the transition from campus pain points to a specific event discovery and participation flow.
What Changed
The product direction turned an abstract desire for connection into specific actions: search, browse, post, join, and coordinate.
Events and carpool posts moved from scattered channels into one place users could intentionally check.
Clear event context helped users understand what an activity was and whether it felt relevant to them.
User testing showed that creation and event discovery were strong, while carpool search still needed clearer affordances.
Next Case
An accessibility-focused project helping visually impaired users track and organize receipts.
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